构造函数

属性

clearCullResourceShader: ComputeShader
cullComputeShader: ComputeShader
getCullResoultComputeShader: ComputeShader
inited: boolean = false
renderCommandMap: string = "StorageInstanceBatch"
SHADERDEFINE_GPU_INSTANCE: ShaderDefine

Using instance

instance调用宏

方法