骨骼信息接口,用于封装骨骼数据,不直接暴露原生spine对象

Bone information interface, used to encapsulate bone data without exposing native spine objects

interface IBoneInfo {
    a: number;
    b: number;
    c: number;
    d: number;
    data: {
        length: number;
        name: string;
    };
    worldX: number;
    worldY: number;
}

属性

a: number

变换矩阵参数

b: number
c: number
d: number
data: {
    length: number;
    name: string;
}
worldX: number
worldY: number