静态
BVH_静态
BVH_静态
BVH_静态
custom静态
default静态
default静态
enable静态
enable静态
enable静态
lightNumber of light clusters on X, Y, Z axes. The Z value affects the number of area lights (point lights, spotlights) that a Cluster can receive. Math.floor(2048 / lightClusterCount.z - 1) * 4 is the maximum average number of area lights each Cluster can receive. If the average number of light sources affecting each Cluster is greater than this value, the more distant Clusters will ignore the excess light effects.
静态
max静态
max静态
pixel静态
useBVHCull
En
Config3D class is used to create 3D initialization configuration.
Zh
Config3D 类用于创建3D初始化配置。