Mesh data

网格数据

层级 (查看层级一览)

构造函数

属性

canvasPadding: number = 1

Extended pixels used to remove black edges

扩展像素,用于去除黑边

indexes: Uint16Array = ...

Vertex indices

顶点索引

texture: Texture

Texture

纹理

useUvTransform: boolean = false

Whether to use UV transform matrix

是否使用UV变换矩阵

uvs: Float32Array = ...

UV data

UV数据

uvTransform: Matrix

UV transform matrix

UV变换矩阵

vertices: Float32Array = ...

Vertex data

顶点数据

方法