The AnimatorStateScript class is used as the parent class for animation state scripts. This class is abstract and does not allow instances.
AnimatorStateScript 类用于动画状态脚本的父类,该类为抽象类,不允许实例。
Constructor method of AnimatorStateScript.
AnimatorStateScript的构造方法
Executed when the animation state starts.
动画状态开始时执行。
Executed when the animation state is about to exit.
动画状态退出时执行。
Executed at the end of each loop cycle if the animation is set to loop.
如果动画设置为循环,在每次循环结束时执行。
The normalized play time of the animation, ranging from 0 to 1.
Called during the execution of the animation state, providing the normalized play time.
在动画状态运行中调用,提供归一化的播放时间。
En
The AnimatorStateScript class is used as the parent class for animation state scripts. This class is abstract and does not allow instances.
Zh
AnimatorStateScript 类用于动画状态脚本的父类,该类为抽象类,不允许实例。