The MathUtils3D class is used to create mathematical utilities.
MathUtils3D 类用于创建数学工具。
Constructor of MathUtils3D.
MathUtils3D 的构造函数。
静态
Coefficient for converting degrees to radians.
角度转弧度系数。
Default maximum value for floating-point numbers.
浮点数默认最大值。
Default minimum value for floating-point numbers.
浮点数默认最小值。
Tolerance for single-precision floating-point (float) zero.
单精度浮点(float)零的容差。
The input value.
The reciprocal of the square root of the input value.
Calculate the reciprocal of the square root of a non-zero number.
计算一个非0数的平方根的倒数。
The value to be checked.
Whether the value is approximately zero.
Determines if a value is approximately zero within the tolerance range.
是否在容差的范围内近似于0。
The first value to compare.
The second value to compare.
Whether the two values are approximately equal.
Determines if two values are approximately equal within the tolerance range.
两个值是否在容差的范围内近似相等Sqr Magnitude。
En
The MathUtils3D class is used to create mathematical utilities.
Zh
MathUtils3D 类用于创建数学工具。