构造函数
属性
静态
instanceNMatrixDeclaration
静态
instanceSimpleAnimatorDeclaration
静态
SpineNormalVertexDeclaration
静态
SpineTexture
SpineTexture: number
静态
只读
textureSpineAttribute
textureSpineAttribute: { [name: string]: [number, ShaderDataType] } = ... 方法
静态
SetSpineBlendMode
SetSpineBlendMode( value: number, mat: Material, premultipliedAlpha?: boolean,): void 参数
- value: number
- mat: Material
- premultipliedAlpha: boolean = true
返回 void
En
SpineShaderInit class handles the initialization and management of Spine shader-related components.
Zh
SpineShaderInit 类用于处理 Spine 着色器相关组件的初始化和管理。