C_DrawCallCount
C_DrawCallCount: 4
C_GeometryBufferUploadCount
C_GeometryBufferUploadCount: 1
C_Instancing_DrawCallCount
C_Instancing_DrawCallCount: 5
C_SetRenderPassCount
C_SetRenderPassCount: 3
C_ShaderCompile
C_ShaderCompile: 6
C_TriangleCount
C_TriangleCount: 2
C_UniformBufferUploadCount
C_UniformBufferUploadCount: 0
FrameClearCount
FrameClearCount: 8
M_ALLRenderTexture
M_ALLRenderTexture: 28
M_ALLTexture
M_ALLTexture: 18
M_GPUBuffer
M_GPUBuffer: 10
M_GPUMemory
M_GPUMemory: 9
M_IndexBuffer
M_IndexBuffer: 12
M_Texture2D
M_Texture2D: 19
M_Texture2DArray
M_Texture2DArray: 22
M_Texture3D
M_Texture3D: 21
M_TextureCube
M_TextureCube: 20
M_UniformBlockBuffer
M_UniformBlockBuffer: 13
M_VertexBuffer
M_VertexBuffer: 11
RC_ALLRenderTexture
RC_ALLRenderTexture: 29
RC_ALLTexture
RC_ALLTexture: 23
RC_GPUBuffer
RC_GPUBuffer: 14
RC_IndexBuffer
RC_IndexBuffer: 16
RC_Texture2D
RC_Texture2D: 24
RC_Texture2DArray
RC_Texture2DArray: 27
RC_Texture3D
RC_Texture3D: 26
RC_TextureCube
RC_TextureCube: 25
RC_UniformBlockBuffer
RC_UniformBlockBuffer: 17
RC_VertexBuffer
RC_VertexBuffer: 15
T_ShaderCompile
T_ShaderCompile: 7
渲染统计数据