Describes how the physics materials of colliding objects are combined.

描述碰撞对象的物理材料是如何组合的。

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Average: 0

Averages the friction/bounce of the two colliding materials.

平均值,对两个碰撞材料的摩擦力/反弹力取平均值。

Maximum: 3

Uses the larger friction/bounce of the two colliding materials.

最大值,使用两个碰撞材料中较大的摩擦力/反弹力。

Minimum: 1

Uses the smaller friction/bounce of the two colliding materials.

最小值,使用两个碰撞材料中较小的摩擦力/反弹力。

Multiply: 2

Multiplies the friction/bounce of the two colliding materials.

乘积,将两个碰撞材料的摩擦力/反弹力相乘,得到最终的摩擦系数。