Interface for cylinder collider shape.

圆柱体碰撞器的接口。

interface ICylinderColliderShape {
    destroy(): void;
    getOffset(): Vector3;
    getPhysicsShape(): any;
    setHeight(height: number): void;
    setOffset(position: Vector3): void;
    setRadius(radius: number): void;
    setUpAxis(upAxis: number): void;
}

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