The VolumeManager class is used to manage volume components.

VolumeManager 类用于管理体积组件。

interface IVolumeManager {
    _updateRenderObject(baseRender: BaseRender): void;
    add(volume: Volume): void;
    destroy(): void;
    handleMotionlist(motionObjects: FastSinglelist<BaseRender>): void;
    reCaculateAllRenderObjects(baseRenders: FastSinglelist<BaseRender>): void;
    remove(volume: Volume): void;
}

实现于

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