PlayerConfig: {
light2D?: any;
physics2D?: any;
physics3D?: any;
spineVersion?: string;
UI?: any;
workerLoaderLib?: string;
[key: string]: any;
} = {}
类型声明
[key: string]: any
可选
light2D?: any
可选
physics2D?: any
可选
physics3D?: any
可选
spineVersion?: string
可选
UI?: any
可选
workerLoaderLib?: string