渲染数据

实现

构造函数

属性

dirShadowRenderPass: IDirShadowRP
enableDirectLightShadow: boolean
enablePostProcess: boolean
enableSpotLightShadowPass: boolean
finalize: CommandBuffer
mainRenderpass: IMain3DRP
postProcess: CommandBuffer
shadowCastPass: boolean
spotShadowRenderPass: ISpotShadowRP

方法