层级 (查看完整内容)

实现

构造函数

属性

bufferAlone: UniformBufferAlone
bufferBlock: UniformBufferBlock
bytelength: number
globalId: number = ...
needUpload: boolean
objectName: string = 'WebGPUUniformBufferBase'
offset: number
uniformName: string
device: GPUDevice

方法