Native SkeletonOptimise wrapper class for accessing lightweight properties.
Native SkeletonOptimise 封装类,用于访问轻量级属性。
Native optimize instance.
Get the native optimize instance (for internal use).
获取 native optimize 实例(内部使用)。
The skeleton object.
The skeleton data.
Check and initialize the main attachment.
检查并初始化主附件。
This method is typically called internally by the parser.
Destroy the optimize instance and clean up all cached materials.
销毁优化实例并清理所有缓存的材质。
Array of animation names.
Get all animation names.
获取所有动画名称。
Array of skin names.
Get all skin names.
获取所有皮肤名称。
Animation count.
Get animation count.
获取动画数量。
Animation index.
Animation name or null.
Get animation name by index.
根据索引获取动画名称。
Skin count.
Get skin count.
获取皮肤数量。
Skin name.
Skin index or -1 if not found.
Get skin index by name.
根据名称获取皮肤索引。
Skin index.
Skin name or null.
Get skin name by index.
根据索引获取皮肤名称。
Array of texture URLs.
Array of Texture2D objects.
Initialize materials for textures and cache them for cleanup.
为纹理初始化材质并缓存以便清理。
静态
Vertex flag string (e.g., "UV,COLOR,POSITION,BONE").
Shader location for the vertex attribute.
Vertex state context to add.
Set vertex declaration for a vertex flag (static method).
为顶点标志设置顶点声明(静态方法)。
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Native SkeletonOptimise wrapper class for accessing lightweight properties.
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Native SkeletonOptimise 封装类,用于访问轻量级属性。