Represents a capsule collider shape in the PhysX physics engine.
表示 PhysX 物理引擎中的胶囊碰撞器形状。
Creates a new instance of pxCapsuleColliderShape.
创建 pxCapsuleColliderShape 的新实例。
Filter data for collision and query.
碰撞和查询的过滤数据。
静态
The collider to add the shape to.
Adds the shape to a collider.
将形状添加到碰撞器。
Destroys the capsule collider shape and releases resources.
销毁胶囊碰撞器形状并释放资源。
The collider to remove the shape from.
Removes the shape from a collider.
从碰撞器中移除形状。
The filter data.
Optimizes event return.
优化事件返回。
The new height value.
Sets the height of the capsule.
设置胶囊体的高度。
True if the shape should be a trigger, false otherwise.
Sets whether the shape is a trigger.
设置形状是否为触发器。
The new offset position.
Sets the offset of the capsule collider.
设置胶囊碰撞器的偏移。
The new radius value.
Sets the radius of the capsule.
设置胶囊体的半径。
The collider group.
The collider mask.
Sets the simulation filter data.
设置模拟过滤数据。
The new up axis value.
Sets the up axis of the capsule.
设置胶囊体的向上轴。
En
Represents a capsule collider shape in the PhysX physics engine.
Zh
表示 PhysX 物理引擎中的胶囊碰撞器形状。