实现

构造函数

属性

needBitmap: boolean

方法

  • 参数

    • texture: GLESInternalTex
    • source: ArrayBufferView[]
    • mipmapLevel: number
    • generateMipmap: boolean
    • xOffset: number
    • yOffset: number
    • width: number
    • height: number
    • premultiplyAlpha: boolean
    • invertY: boolean

    返回 void

  • 参数

    • texture: GLESInternalTex
    • source: ArrayBufferView
    • mipmapLevel: number
    • generateMipmap: boolean
    • xOffset: number
    • yOffset: number
    • zOffset: number
    • width: number
    • height: number
    • depth: number
    • premultiplyAlpha: boolean
    • invertY: boolean

    返回 void

  • 参数

    • texture: GLESInternalTex
    • source: ArrayBufferView
    • mipmapLevel: number
    • generateMipmap: boolean
    • xOffset: number
    • yOffset: number
    • width: number
    • height: number
    • premultiplyAlpha: boolean
    • invertY: boolean

    返回 void