实现

构造函数

属性

_direction: Vector3
_shadowFourCascadeSplits: Vector3
shadowCascadesMode: ShadowCascadesMode
shadowDepthBias: number
shadowDistance: number
shadowMode: ShadowMode
shadowNearPlane: number
shadowNormalBias: number
shadowResolution: number
shadowStrength: number
shadowTwoCascadeSplits: number
transform: Transform3D

方法