_colorStates
_colorStates: GPUColorTargetState[]
_depthState
_depthState: GPUColorTargetState
_generateMipmap
_generateMipmap: boolean
_renderBundleDescriptor
_renderBundleDescriptor: GPURenderBundleEncoderDescriptor
_renderPassDescriptor
_renderPassDescriptor: GPURenderPassDescriptor
formatId
formatId: string = ''
gpuMemory
gpuMemory: number = 0
isSRGB
isSRGB: boolean = false
objectName
objectName: string = 'WebGPUInternalRT'