UI3DGeometry class is used to create and manage the geometry structure of 3D UI elements.
UI3DGeometry 类用于创建和管理 3D UI元素的几何结构的类。
静态
VAO (Vertex Array Object) instance
VAO (顶点数组对象) 实例
Get whether the object is destroyed
获取是否已销毁
Draw type
绘制类型
Index buffer format
索引缓冲区格式
Number of instances to draw
要绘制的实例数量
Mesh topology type
网格拓扑类型
Get the geometry type
获取几何体类型
Clear render parameters
清除渲染参数
Destroys the instance and releases resources.
销毁实例并释放资源。
The starting index in the array
The number of indices to be rendered
Set parameters for drawing arrays
设置绘制数组的参数。
The number of elements to be rendered
The starting offset in the element array
Set parameters for drawing elements
设置绘制元素的参数。
En
UI3DGeometry class is used to create and manage the geometry structure of 3D UI elements.
Zh
UI3DGeometry 类用于创建和管理 3D UI元素的几何结构的类。