The width of the RenderTexture.
The height of the RenderTexture.
The color format of the RenderTexture.
The depth format of the RenderTexture.
Whether to generate mipmaps.
The number of multisamples.
Whether to generate a depth texture.
Whether the RenderTexture is in sRGB color space.
The selected RenderTexture or null if no match is found.
En
The
PostProcessRenderContext
class is used to create a post-processing rendering context.Zh
PostProcessRenderContext
类用于创建后期处理渲染上下文。