SpineAdapter is an adapter class for integrating the Spine animation system.
SpineAdapter 是一个适配器类,用于集成 Spine 动画系统。
静态
Indicates whether the Spine system is using WebAssembly.
指示 Spine 系统是否使用 WebAssembly。
Map of state values to their corresponding string representations.
状态值到其对应字符串表示的映射。
Adapt the JavaScript version of Spine.
适配 JavaScript 版本的 Spine。
Perform all necessary adaptations for Spine integration.
执行所有必要的 Spine 集成适配。
Maximum number of vertices.
Maximum number of indices.
Bind vertex and index buffers for Spine rendering.
为 Spine 渲染绑定顶点和索引缓冲区。
The Spine template.
Create a normal render object for Spine animation.
为 Spine 动画创建一个普通渲染对象。
The drawing function.
The Spine skeleton to draw.
Whether to use two-color tinting.
The starting slot index.
The ending slot index.
Draw a Spine skeleton.
绘制 Spine 骨骼。
Initialize and extend the Spine animation library's AnimationState prototype.
初始化并扩展Spine动画库的AnimationState原型。
En
SpineAdapter is an adapter class for integrating the Spine animation system.
Zh
SpineAdapter 是一个适配器类,用于集成 Spine 动画系统。