SpineSkeletonRenderer class for rendering Spine skeletons.
SpineSkeletonRenderer 类用于渲染 Spine 骨骼。
The Spine templet to use.
Whether to use two-color tinting.
Create a new instance of the SpineSkeletonRenderer class.
创建 SpineSkeletonRenderer 类的新实例。
Indicates if alpha should be premultiplied.
指示是否应预乘 alpha。
Spine templet associated with this renderer.
与此渲染器关联的 Spine 模板。
Vertex effect to be applied during rendering.
渲染期间要应用的顶点效果。
The material to be used for the mesh.
A SpineMeshBase object.
Create a mesh with the given material.
创建具有给定材质的网格。
The skeleton to draw.
The render node.
可选
The starting slot index.
The ending slot index.
Draw the skeleton.
绘制骨骼。
En
SpineSkeletonRenderer class for rendering Spine skeletons.
Zh
SpineSkeletonRenderer 类用于渲染 Spine 骨骼。