Represents a change in deformation for a slot in a spine animation.
表示骨骼动画中一个插槽的变形变化。
The end frame of this Change.
变化的结束帧。
Map storing the attachment positions for the slot.
存储插槽附件位置的映射。
The ID of the slot affected by this deformation change.
受此变形变化影响的插槽ID。
The start frame of this Change.
变化的起始帧。
A new IVBChange instance with the same properties as this one.
Creates a clone of this ChangeDeform instance.
创建此ChangeDeform实例的克隆。
The VBCreator to initialize with.
True if initialization is successful, false otherwise.
Initializes the change with the given VBCreator.
使用给定的VBCreator初始化变化。
The VBCreator to update.
Array of spine slots.
True if the update is successful, false otherwise.
Updates the vertex buffer based on the deformation change.
根据变形变化更新顶点缓冲区。
En
Represents a change in deformation for a slot in a spine animation.
Zh
表示骨骼动画中一个插槽的变形变化。