构造函数
方法
静态
getCellDataIndex
- getCellDataIndex(nativeData): number
返回 number
静态
getFlipH
- getFlipH(transFlag): boolean
返回 boolean
静态
getFlipV
- getFlipV(transFlag): boolean
返回 boolean
静态
getGid
- getGid(cellindex, nativeId): number
参数
- cellindex: number
- nativeId: number
返回 number
静态
getNativeId
- getNativeId(groupId, index): number
参数
- groupId: number
- index: number
返回 number
静态
getRotateAngle
- getRotateAngle(rotateCount, tileShape): number
返回 number
静态
getRotateCount
- getRotateCount(transFlag): number
返回 number
静态
getTransFlag
- getTransFlag(rotateCount, flip_h, flip_v, transpose): number
参数
- rotateCount: number
- flip_h: boolean
- flip_v: boolean
- transpose: boolean
返回 number
静态
getTranspose
- getTranspose(transFlag): boolean
返回 boolean
静态
getUvRotate
- getUvRotate(tileshape, flip_h?, flip_v?, transpose?, rountCount?, out?): Vector4
参数
- tileshape: TileShape
- flip_h: boolean = false
- flip_v: boolean = false
- transpose: boolean = false
- rountCount: number = 0
- out: Vector4 = Vector4.TEMP
静态
parseCellIndex
- parseCellIndex(gid): number
返回 number
静态
parseGroupId
- parseGroupId(gid): number
返回 number
静态
parseNativeIndex
- parseNativeIndex(gid): number
返回 number
静态
parseTransFlag
- parseTransFlag(tileshape, transFlag, cellData): Vector4
静态
quickFoundIndex
- quickFoundIndex(array, value): number
参数
- array: number[]
- value: number
返回 number
静态
transfromPointByValue
- transfromPointByValue(matrix, x, y, point): void
返回 void
静态
transfromPointNByValue
- transfromPointNByValue(matrix, x, y, point): void
返回 void
获得transFlag