静态
_config静态
DEBUG静态
DIRECTION_静态
MAX_静态
REUSE_静态
REUSE_静态
SCREEN_静态
SUPPORT_静态
SUPPORT_Light object
Occluder object
Render node
Light object
old mask layer
new mask layer
Light object
old shadow mask layer
new shadow mask layer
Light object
light object
Light object
Occluder object
Render node
静态
__init__
生成2D光影图的渲染流程
Blueprint Ignore