静态_config静态DEBUG静态DIRECTION_静态MAX_静态REUSE_静态REUSE_静态SCREEN_静态SUPPORT_静态SUPPORT_Light object
Occluder object
Render node
Light object
old mask layer
new mask layer
Light object
old shadow mask layer
new shadow mask layer
Light object
light object
Light object
Occluder object
Render node
静态__init__
生成2D光影图的渲染流程
Blueprint Ignore