Class btFixedJoint is used to create a fixed joint in the physical engine.

btFixedJoint用于在物理引擎中创建固定关节。

层级 (查看层级一览)

实现

构造函数

属性

_disableCollisionsBetweenLinkedBodies: boolean = false

Whether to perform collision detection between the two connected objects.

连接的两个物体是否进行碰撞检测。

方法