The btSpringJoint class is used to create and manage spring joints in the physics engine.

btSpringJoint用于在物理引擎中创建和管理弹簧关节。

层级 (查看层级一览)

实现

属性

_disableCollisionsBetweenLinkedBodies: boolean = false

Whether to perform collision detection between the two connected objects.

连接的两个物体是否进行碰撞检测。

方法