The pre-renderer to use for caching.
The spine animation to check.
The pre-renderer to use.
The main vertex buffer creator.
The main index buffer creator.
Temp index buffer creator.
Map of slot attachments.
Array of attachment parses.
Animtion Render Type.
The created skin animation render data.
静态
get
En
Represents an animation renderer for spine animations.
Zh
表示骨骼动画的动画渲染器。