方法
isCollision
isCollision(value: boolean): void
isEnable
isEnable(value: boolean): void
setBreakForce
setBreakForce(value: number): void
setBreakTorque
setBreakTorque(value: number): void
setConnectedInertiaScale
setConnectedInertiaScale(value: number): void
setConnectedMassScale
setConnectedMassScale(value: number): void
setConnectLocalPos
setConnectLocalPos(pos: Vector3): void
setInertiaScale
setInertiaScale(value: number): void
setMassScale
setMassScale(value: number): void
setOwner
setOwner(value: Node): void
En
Interface for a joint in a physics system.
Zh
物理系统中关节的接口。