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LayaAir3引擎API
LayaAir3引擎API
laya/RenderDriver/DriverDesign/2DRenderPass/IRenderElement2D
IRenderElement2D
接口 IRenderElement2D
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interface
IRenderElement2D
{
geometry
:
IRenderGeometryElement
;
globalShaderData
:
ShaderData
;
materialShaderData
:
ShaderData
;
nodeCommonMap
:
string
[]
;
owner
:
IRenderStruct2D
;
renderStateIsBySprite
:
boolean
;
subShader
:
SubShader
;
type
:
number
;
value2DShaderData
:
ShaderData
;
destroy
(
)
:
void
;
}
层级 (
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IRenderElement2D
IBridgeRenderElement
IPrimitiveRenderElement2D
实现于
GLESRenderElement2D
NoRenderElement2D
WebGLRenderElement2D
WebGPURenderElement2D
索引
属性
geometry
global
Shader
Data
material
Shader
Data
node
Common
Map
owner
render
State
Is
By
Sprite
sub
Shader
type
value2DShader
Data
方法
destroy
属性
geometry
geometry
:
IRenderGeometryElement
global
Shader
Data
global
Shader
Data
:
ShaderData
material
Shader
Data
material
Shader
Data
:
ShaderData
node
Common
Map
node
Common
Map
:
string
[]
owner
owner
:
IRenderStruct2D
render
State
Is
By
Sprite
render
State
Is
By
Sprite
:
boolean
sub
Shader
sub
Shader
:
SubShader
type
type
:
number
value2DShader
Data
value2DShader
Data
:
ShaderData
方法
destroy
destroy
(
)
:
void
返回
void
Version
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目录
属性
geometry
global
Shader
Data
material
Shader
Data
node
Common
Map
owner
render
State
Is
By
Sprite
sub
Shader
type
value2DShader
Data
方法
destroy
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