The physics manager instance.
静态
_add静态
_colliderID静态
TYPE_静态
TYPE_静态
TYPE_Callback function to handle each overlapping object.
The jump velocity vector.
The displacement vector.
可选
setThe bounce combine mode.
The collider shape to set.
可选
set可选
set可选
setThe friction combine mode.
可选
setThe Sprite3D node to set as owner.
可选
setThe local offset vector.
可选
set可选
setThe new world position vector.
静态
getThe character capability to check.
静态
init
En
The btCharacterCollider class is used to handle 3D physics character colliders.
Zh
btCharacterCollider 类用于处理3D物理角色碰撞器。