The physics manager instance.
静态_add静态_colliderID静态TYPE_静态TYPE_静态TYPE_Callback function to handle each overlapping object.
The jump velocity vector.
The displacement vector.
可选setThe bounce combine mode.
The collider shape to set.
可选set可选set可选setThe friction combine mode.
The gravity vector.
可选setThe Sprite3D node to set as owner.
The position vector.
可选setThe local offset vector.
可选set可选setThe up direction vector.
The new world position vector.
静态getThe character capability to check.
静态init
En
The btCharacterCollider class is used to handle 3D physics character colliders.
Zh
btCharacterCollider 类用于处理3D物理角色碰撞器。