静态_add静态_colliderID静态TYPE_静态TYPE_静态TYPE_The force to be added.
The force mode.
The offset from the center of mass.
The torque to be added.
The force mode.
The angular velocity vector.
可选setThe bounce combine mode.
The center of mass vector.
The collider shape to be set.
可选set可选set可选setThe friction combine mode.
The inertia tensor vector.
The linear velocity vector.
The Sprite3D node to set as owner.
The linear velocity threshold vector.
可选setThe new world position.
The new world rotation.
静态getThe capability to check.
Whether the rigid body has the specified capability.
静态init
En
The
btRigidBodyColliderclass is used to implement 3D physics rigid body colliders.Zh
btRigidBodyCollider类用于实现3D物理刚体碰撞器。