静态
_add静态
_colliderID静态
TYPE_静态
TYPE_静态
TYPE_The force to be added.
The force mode.
The offset from the center of mass.
The torque to be added.
The force mode.
The current angular velocity vector.
The current linear velocity vector.
The angular velocity vector.
可选
setThe bounce combine mode.
The center of mass vector.
The collider shape to be set.
可选
set可选
set可选
setThe friction combine mode.
The inertia tensor vector.
The linear velocity vector.
The Sprite3D node to set as owner.
The linear velocity threshold vector.
可选
setThe new world position.
The new world rotation.
静态
getThe capability to check.
Whether the rigid body has the specified capability.
静态
init
En
The
btRigidBodyCollider
class is used to implement 3D physics rigid body colliders.Zh
btRigidBodyCollider
类用于实现3D物理刚体碰撞器。