WebGPU渲染上下文(2D)

实现

构造函数

属性

_globalConfigShaderData: WebDefineDatas
cameraData: WebGPUShaderData = ...
device: GPUDevice
invertY: boolean = false
pipelineCache: any[] = []
pipelineMode: string = 'Forward'
renderCommand: WebGPURenderCommandEncoder = ...
sceneData: WebGPUShaderData = ...

方法