isStatic
isStatic: boolean = false
needClearBundle
needClearBundle: boolean = false
nodeCommonMap
nodeCommonMap: string[]
objectName
objectName: string = 'WebGPURenderElement2D'
renderStateIsBySprite
renderStateIsBySprite: boolean = true
staticChange
staticChange: boolean = false
静态
_defineStrings
_defineStrings: string[] = []
静态
bundleIdCounter
bundleIdCounter: number = 0
销毁