The physics manager instance.
can collision Group
collision group
check destroy
id
触发器
manager
actor
pxshape
owner transform
type data
The force vector to add.
The physics force mode.
The local offset vector.
The torque vector to add.
The physics force mode.
The new position or rotation.
可选rotation: QuaternionThe new rotation (optional).
The angular velocity vector.
The bounce combine mode.
The center of mass vector.
The collider shape to set.
可选setfrictionThe friction combine mode.
The inertia tensor vector.
The linear velocity vector.
The Sprite3D node that owns this collider.
可选setThe new world position.
The new world rotation.
静态getThe collider capability to check.
Whether the static collider has the specified capability.
静态init
En
The
pxDynamicColliderclass is used to manage dynamic colliders in the physics engine.Zh
pxDynamicCollider类用于在物理引擎中管理动态碰撞体。