接口
_receive只读
owner可选
_calculate可选
_renderThe 3D rendering context.
An array of BaseRender objects to be added to the batch.
可选
on可选
on可选
on可选
on可选
on设置自定义的渲染数据
静态
changeThe old mesh.
The new mesh.
The shader data containing definitions.
静态
shader
En
The batch rendering of the static vertex merge.
Zh
静态顶点合并的批量渲染。