接口_receive只读owner可选_calculate可选_renderThe 3D rendering context.
An array of BaseRender objects to be added to the batch.
可选on可选on可选on可选on可选on设置自定义的渲染数据
静态changeThe old mesh.
The new mesh.
The shader data containing definitions.
静态shader
En
Class used to describe batched rendering nodes.
Zh
类用来描述合批的渲染节点。
Blueprint Ignore
Blueprint Ignore Subclasses