CrazyGames
1. Build on LayaAir-IDE as CrazyGames
As shown in Figure 1-1, use LayaAir-IDE to build the project on the CrazyGames platform.
(Figure 1-1)
The configuration files such as File Extension
and Common
in the build interface can refer to Weband General Setting。
After build, a new crazygames folder will be added in the "project root directory/release/" to contain the content of the built project.
(Figure 1-2)
2. Enter the developer backend of CrazyGames
Click on this website to enter the backend( https://developer.crazygames.com/games )You can submit your own HTML5 type game here.
3. Publish the game and test it
You can upload the built projects to the CrazyGames platform.
(Figure 3-1)
(Figure 3-2)
After uploading the game, click "Save and continue" to enter QATool for testing, which simulates the real platform of CrazyGames.
4. The running status of the CrazyGames on the web
3D example of running API project in CrazyGames on the web:
(Figure 4-1)
2D example of running API project in CrazyGames on the web:
(Figure 4-2)